getWorldWidthAtZoom method
Returns the width of the world at the current zoom, or 0 if irrelevant.
Implementation
double getWorldWidthAtZoom([double? zoom]) {
if (!crs.replicatesWorldLongitude) {
return 0;
}
final offset0 = projectAtZoom(const LatLng(0, 0), zoom ?? this.zoom);
final offset180 = projectAtZoom(const LatLng(0, 180), zoom ?? this.zoom);
return 2 * (offset180.dx - offset0.dx).abs();
}