rotateStarted method
To be called when a rotation gesture starts.
Implementation
void rotateStarted(MapEventSource source) {
_emitMapEvent(
MapEventRotateStart(
camera: camera,
source: source,
),
);
}
To be called when a rotation gesture starts.
void rotateStarted(MapEventSource source) {
_emitMapEvent(
MapEventRotateStart(
camera: camera,
source: source,
),
);
}