useAltRendering property

bool useAltRendering
final

Whether to use an alternative rendering pathway to draw polygons onto the underlying Canvas, which can be more performant in some circumstances

This will not always improve performance, and there are other important considerations before enabling it. It is intended for use when prior profiling indicates more performance is required after other methods are already in use. For example, it may worsen performance when there are a huge number of polygons to triangulate - and so this is best used in conjunction with simplification, not as a replacement.

For more information about usage and pitfalls, see the online documentation.

Defaults to false. Ensure you have read and understood the documentation above before enabling.

Implementation

final bool useAltRendering;