call method

CGPoint call(
  1. Pointer<Void> arg0,
  2. CGPoint arg1,
  3. UICoordinateSpace arg2
)

Implementation

objc.CGPoint call(ffi.Pointer<ffi.Void> arg0, objc.CGPoint arg1, UICoordinateSpace arg2) => ref.pointer.ref.invoke
    .cast<
      ffi.NativeFunction<
        objc.CGPoint Function(
          ffi.Pointer<objc.ObjCBlockImpl> block,
          ffi.Pointer<ffi.Void> arg0,
          objc.CGPoint arg1,
          ffi.Pointer<objc.ObjCObject> arg2,
        )
      >
    >()
    .asFunction<
      objc.CGPoint Function(
        ffi.Pointer<objc.ObjCBlockImpl>,
        ffi.Pointer<ffi.Void>,
        objc.CGPoint,
        ffi.Pointer<objc.ObjCObject>,
      )
    >()(ref.pointer, arg0, arg1, arg2.ref.pointer);