Store<State> class
Store is providing access to State
for current containing class and EventBus
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- isDisposed → bool
-
Flag indicating that this store is disposed
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- state → State
-
Current state in store
no setter
-
stream
→ Stream<
State> -
Main stream for all store values
no setter
Methods
-
changes<
Value> (StoreMapper< Value, State> mapper) → Stream<StoreChange< Value> > - Stream of changes of values state
-
dispose(
) → void - Disposes internal state Observable
-
initialize(
State state) → void - Initializes internal state Observable
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
updates<
Value> (StoreMapper< Value, State> mapper) → Stream<Value> - Stream of new values in state
-
updateState(
State update) → void - Updates current state
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited