UFUOtpInputBox constructor

const UFUOtpInputBox({
  1. Key? key,
  2. UFUInputBoxController? inputBoxController,
  3. TextEditingController? controller,
  4. FocusNode? focusNode,
  5. FormFieldValidator? validator,
  6. ValueChanged<String>? onCompleted,
})

Implementation

const UFUOtpInputBox({
  super.key,
  this.inputBoxController,
  this.controller,
  this.focusNode,
  this.validator,
  this.onCompleted,
});