NullableBoolConfig<M> class
- Inheritance
-
- Object
- InputConfig<
bool?, bool?> - SingleConfig<
bool?, bool?, M> - StateConfig<
bool?, bool?, M> - BoolConfig<
bool?, bool?, M> - NullableBoolConfig
Constructors
-
NullableBoolConfig({bool? initialState, UpdatePolicy<
bool?, bool?> updatePolicy = const UpdatePolicy.allow(), DuplicationFinder<bool?, M> duplicationFinder = const DuplicationFinder(), Validation<bool?, M> validation = const Validation.valid(), M? label}) -
const
Properties
-
duplicationFinder
→ DuplicationFinder<
bool?, M> -
finalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- initialState → bool?
-
finalinherited
- label → M?
-
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
updatePolicy
→ UpdatePolicy<
bool?, bool?> -
finalinherited
-
validation
→ Validation<
bool?, M> -
finalinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited