createUint8ListImage method
Widget
createUint8ListImage(
- Uint8List bytes, {
- Map? extendParams,
- bool isCache = true,
- LoadStateChanged? loadStateChanged,
- AnimationController? controller,
Implementation
Widget createUint8ListImage(
Uint8List bytes, {
Map? extendParams,
bool isCache = true,
LoadStateChanged? loadStateChanged,
AnimationController? controller
}) {
return ExtendedImage.memory(bytes,
width: double.infinity,
height: double.infinity,
fit: extendParams?["fit"] ?? BoxFit.cover,
enableSlideOutPage: extendParams?["enableSlideOutPage"] ?? false,
mode: extendParams?["mode"] ?? ExtendedImageMode.none,
shape: BoxShape.rectangle,
loadStateChanged: loadStateChanged ??
(ExtendedImageState state) {
switch (state.extendedImageLoadState) {
case LoadState.loading: //加载中。。。
if (controller != null) {
controller.reset();
}
return VImgLoading();
///if you don't want override completed widget
///please return null or state.completedWidget
//return null;
//return state.completedWidget;
case LoadState.completed: //加载完成
if (controller != null) {
controller.forward();
}
return FadeTransition(
opacity: controller!,
// CurvedAnimation(parent: controller!, curve: Curves.easeIn),
child: state.completedWidget
// ExtendedRawImage(
// //如果你想重写完成图片的 size 或者 sourceRect, 你可以通过使用 ExtendedRawImage 来完成
// image: state.extendedImageInfo?.image,
// width: 20,
// height: 30,
// ),
);
case LoadState.failed: //加载失败
if (controller != null) {
controller.reset();
}
state.imageProvider.evict();
return VImgLoadFailed(reloadClick: state.reLoadImage);
;
break;
}
},
);
}