BaseState class

A base state class that provides common functionality for managing loading states. It includes properties for tracking loading and loading more states, as well as methods for setting/loading states and showing/dismissing loading dialogs.

Mixed-in types
Implementers

Constructors

BaseState()

Properties

hashCode int
The hash code for this object.
no setterinherited
hasListeners bool
Whether any listeners are currently registered.
no setterinherited
isLoading bool
getter/setter pair
isLoadingMore bool
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

addListener(VoidCallback listener) → void
Register a closure to be called when the object changes.
inherited
dismissLoading() → void
Dismisses the currently displayed loading dialog using the appNavigator.
dispose() → void
Discards any resources used by the object. After this is called, the object is not in a usable state and should be discarded (calls to addListener will throw after the object is disposed).
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
notifyListeners() → void
Call all the registered listeners.
inherited
removeListener(VoidCallback listener) → void
Remove a previously registered closure from the list of closures that are notified when the object changes.
inherited
setLoading(bool isLoading) → void
Sets the loading state of the widget. Notifies listeners after updating the state.
setLoadingMore(bool isLoadingMore) → void
Sets the loading more state of the widget. Notifies listeners after updating the state.
showLoading() → void
Shows a loading dialog using the appNavigator.
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited