BlurSceneWidget constructor

const BlurSceneWidget({
  1. Key? key,
  2. required bool scenes(
    1. dynamic
    ),
  3. required SceneController controller,
  4. required Animation<double> sigma(
    1. AnimationController animationController
    ),
  5. required Duration enterDuration,
  6. required Duration exitDuration,
  7. required Widget child,
})

Implementation

const BlurSceneWidget({
  super.key,
  required super.scenes,
  required super.controller,
  required this.sigma,
  required this.enterDuration,
  required this.exitDuration,
  required super.child,
});