isConnected property

bool get isConnected
inherited

Implementation

bool get isConnected => _isConnected;
set isConnected (bool value)
inherited

Implementation

set isConnected(bool value) {
  _isConnected = value;

  Node? first = firstChild;
  while (first != null) {
    first.isConnected = value;
    first = first.nextSibling;
  }
}