getPreferredCanvasFormat method

GPUTextureFormat getPreferredCanvasFormat()

The getPreferredCanvasFormat() method of the GPU interface returns the optimal canvas texture format for displaying 8-bit depth, standard dynamic range content on the current system.

This is commonly used to provide a GPUCanvasContext.configure call with the optimal format value for the current system. This is recommended — if you don't use the preferred format when configuring the canvas context, you may incur additional overhead, such as additional texture copies, depending on the platform.

Implementation

external GPUTextureFormat getPreferredCanvasFormat();