GPUBindGroupLayoutEntry constructor
GPUBindGroupLayoutEntry({
- required GPUIndex32 binding,
- required GPUShaderStageFlags visibility,
- GPUBufferBindingLayout buffer,
- GPUSamplerBindingLayout sampler,
- GPUTextureBindingLayout texture,
- GPUStorageTextureBindingLayout storageTexture,
- GPUExternalTextureBindingLayout externalTexture,
Implementation
external factory GPUBindGroupLayoutEntry({
required GPUIndex32 binding,
required GPUShaderStageFlags visibility,
GPUBufferBindingLayout buffer,
GPUSamplerBindingLayout sampler,
GPUTextureBindingLayout texture,
GPUStorageTextureBindingLayout storageTexture,
GPUExternalTextureBindingLayout externalTexture,
});