label property
String
get
label
The label
property of the
GPUBuffer interface provides a label that can be used to identify the
object, for example in GPUError messages or console warnings.
This can be set by providing a label
property in the descriptor object
passed into the originating GPUDevice.createBuffer call, or you can get
and set it directly on the GPUBuffer
object.
Implementation
external String get label;
set
label
(String value)
Implementation
external set label(String value);