createRenderBundleEncoder method
The createRenderBundleEncoder()
method of the
GPUDevice interface creates a GPURenderBundleEncoder that can be used
to pre-record bundles of commands. These can be reused in
GPURenderPassEncoders via the GPURenderPassEncoder.executeBundles
method, as many times as required.
Implementation
external GPURenderBundleEncoder createRenderBundleEncoder(
GPURenderBundleEncoderDescriptor descriptor);