GPUImageCopyTexture constructor

GPUImageCopyTexture({
  1. required GPUTexture texture,
  2. GPUIntegerCoordinate mipLevel,
  3. GPUOrigin3D origin,
  4. GPUTextureAspect aspect,
})

Implementation

external factory GPUImageCopyTexture({
  required GPUTexture texture,
  GPUIntegerCoordinate mipLevel,
  GPUOrigin3D origin,
  GPUTextureAspect aspect,
});