setVertexBuffer method

void setVertexBuffer(
  1. GPUIndex32 slot,
  2. GPUBuffer? buffer, [
  3. GPUSize64 offset,
  4. GPUSize64 size,
])

The setVertexBuffer() method of the GPURenderBundleEncoder interface sets or unsets the current GPUBuffer for the given slot that will provide vertex data for subsequent drawing commands.

Note

This method is functionally identical to its equivalent on GPURenderPassEncoderGPURenderPassEncoder.setVertexBuffer.

Implementation

external void setVertexBuffer(
  GPUIndex32 slot,
  GPUBuffer? buffer, [
  GPUSize64 offset,
  GPUSize64 size,
]);