pushDebugGroup method
The pushDebugGroup()
method of the
GPURenderPassEncoder interface begins a render pass debug group, which
is marked with a specified label, and will contain all subsequent encoded
commands up until a GPURenderPassEncoder.popDebugGroup method is
invoked.
This could be used for telemetry, or may be utilized in GPUError messages, browser dev tools, or other services in the future to help with debugging.
Implementation
external void pushDebugGroup(String groupLabel);