setBindGroup method
void
setBindGroup(
- GPUIndex32 index,
- GPUBindGroup? bindGroup, [
- JSObject dynamicOffsetsOrDynamicOffsetsData,
- GPUSize64 dynamicOffsetsDataStart,
- GPUSize32 dynamicOffsetsDataLength,
The setBindGroup()
method of the
GPURenderPassEncoder interface sets the GPUBindGroup to use for
subsequent render commands, for a given index.
Implementation
external void setBindGroup(
GPUIndex32 index,
GPUBindGroup? bindGroup, [
JSObject dynamicOffsetsOrDynamicOffsetsData,
GPUSize64 dynamicOffsetsDataStart,
GPUSize32 dynamicOffsetsDataLength,
]);