GPURenderPipelineDescriptor constructor

GPURenderPipelineDescriptor({
  1. String label,
  2. required JSAny layout,
  3. required GPUVertexState vertex,
  4. GPUPrimitiveState primitive,
  5. GPUDepthStencilState depthStencil,
  6. GPUMultisampleState multisample,
  7. GPUFragmentState fragment,
})

Implementation

external factory GPURenderPipelineDescriptor({
  String label,
  required JSAny layout,
  required GPUVertexState vertex,
  GPUPrimitiveState primitive,
  GPUDepthStencilState depthStencil,
  GPUMultisampleState multisample,
  GPUFragmentState fragment,
});