label property
String
get
label
The label
property of the
GPUShaderModule interface provides a label that can be used to identify
the object, for example in GPUError messages or console warnings.
This can be set by providing a label
property in the descriptor object
passed into the originating GPUDevice.createShaderModule call, or you
can get and set it directly on the GPUShaderModule
object.
Implementation
external String get label;
set
label
(String value)
Implementation
external set label(String value);