dimension property
GPUTextureDimension
get
dimension
The dimension
read-only property of the
GPUTexture interface represents the dimension of the set of texels for
each GPUTexture
subresource.
This is set via the dimension
property in the descriptor object passed
into the originating GPUDevice.createTexture call, which defaults to
"2d"
if omitted.
Implementation
external GPUTextureDimension get dimension;