GPUTextureDescriptor constructor
GPUTextureDescriptor({
- String label,
- required GPUExtent3D size,
- GPUIntegerCoordinate mipLevelCount,
- GPUSize32 sampleCount,
- GPUTextureDimension dimension,
- required GPUTextureFormat format,
- required GPUTextureUsageFlags usage,
- JSArray<
JSString> viewFormats,
Implementation
external factory GPUTextureDescriptor({
String label,
required GPUExtent3D size,
GPUIntegerCoordinate mipLevelCount,
GPUSize32 sampleCount,
GPUTextureDimension dimension,
required GPUTextureFormat format,
required GPUTextureUsageFlags usage,
JSArray<JSString> viewFormats,
});