getMusic function

Music? getMusic({
  1. required AssetList assets,
  2. required Sound? sound,
})

Get an ambiance from the given sound.

Implementation

Music? getMusic({
  required final AssetList assets,
  required final Sound? sound,
}) {
  if (sound == null) {
    return null;
  }
  final reference = getAssetReferenceReference(assets: assets, id: sound.id);
  return Music(
    sound: reference.reference,
    gain: sound.gain,
  );
}