MSurface constructor

const MSurface({
  1. Key? key,
  2. Widget? child,
  3. BorderRadius borderRadius = BorderRadius.zero,
  4. BoxConstraints? constraints,
  5. BoxDecoration? decoration,
  6. EdgeInsets? padding,
  7. Color? color,
  8. double? height,
  9. double? width,
})

Implementation

const MSurface({
  super.key,
  this.child,
  this.borderRadius = BorderRadius.zero,
  this.constraints,
  this.decoration,
  this.padding,
  this.color,
  this.height,
  this.width,
});