eigen_shell 0.2.0 copy "eigen_shell: ^0.2.0" to clipboard
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PlatformAndroid

The complete first-party Flutter application shell for EigenInteractive turn-based games.

Changelog #

All notable changes to this project will be documented in this file.

0.2.0 - 2026-09-13 #

Added #

  • Offline play in the product: the solo picker's untimed mode starts a game on the device, home and history list on-device games alongside server ones, and replay reads a finished local game from its own record.

Changed #

  • The game screen issues moves through a command port, so a game played on the device and one played on the server take the same path.
  • Account deletion removes this device's local games; signing out keeps them, because they are games rather than a cache of something the server holds.
  • Require eigen_client 0.2.0, the release that carries the local-play API this package calls.
  • Require eigen_flutter 0.10.0, whose offline-play surface this package builds on.

Fixed #

  • A game whose local record diverged now reads from the server copy and refuses commands, rather than accepting moves the server will never take.

0.1.1 - 2026-09-11 #

  • Adopt go_router 18 and shimmer 4 for the Flutter 3.44 baseline.

0.1.0 - 2026-08-21 #

  • Extract the complete first-party application from eigen_flutter, leaving the lower package reusable beneath an application-owned root.
  • Own account orchestration, profiles, friends, ratings, product persistence, app startup, navigation, and all first-party screens and platform plugins.