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Vector design and runtime animation.

1.4.0 - 2019-04-23 19:43:01 #

Improving load times by using ByteData views when possible in favor of reading data in tight loops.

1.3.6 - 2019-04-08 08:46:05 #

Fixed an issue with instanced copies not including trim path values.

1.3.5 - 2019-04-06 19:04:55 #

Allow overriding instance nodes so that custom paint effects and operations can be applied to Images and Shapes.

1.3.4 - 2019-03-25 20:02:50 #

Validate draw order keyframe value is applying values to valid ActorDrawables. We had a condition in Flare that would export null drawOrder values, which would resolve to 0 in binary, causing the keyframe to point to a 0 indexed component. The fix is to both make the runtime library more resilient and to fix the exporter. Both have been done.

1.3.3 - 2019-03-12 09:24:20 #

Added link to Flare-Flutter in README.

1.3.2 - 2019-03-07 12:46:33 #

Split the color from ActorColor and the display color (which can be overriden by the Artboard) into two separate getters so that the animation keyframes don't overwrite the override color.

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Vector design and runtime animation.

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