flutter3d_app 0.6.0
flutter3d_app: ^0.6.0 copied to clipboard
The layer an application is assembled from, as one import: which device to open, the frame surface and run lifecycle, the screens that are not the game, and the input devices Flutter itself does not cover.
Use this package as a library
Depend on it
Run this command:
With Flutter:
$ flutter pub add flutter3d_appThis will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):
dependencies:
flutter3d_app: ^0.6.0Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.
Import it
Now in your Dart code, you can use:
import 'package:flutter3d_app/flutter3d_app.dart';