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The parts of a first-person shooter that are not parts of an engine: monsters, weapons, an inventory, and the step order that ties them together.

9 versionsVersions feed

Stable versions of flutter3d_game_shooter

VersionMin Dart SDKUploadedDocumentationArchive
0.8.13.1210 days agoGo to the documentation of flutter3d_game_shooter 0.8.1Download flutter3d_game_shooter 0.8.1 archive
0.8.03.1215 days agoGo to the documentation of flutter3d_game_shooter 0.8.0Download flutter3d_game_shooter 0.8.0 archive
0.7.13.1217 days agoDownload flutter3d_game_shooter 0.7.1 archive
0.7.03.1219 days agoDownload flutter3d_game_shooter 0.7.0 archive
0.6.03.1232 days agoDownload flutter3d_game_shooter 0.6.0 archive
0.5.13.1235 days agoDownload flutter3d_game_shooter 0.5.1 archive
0.5.03.1236 days agoDownload flutter3d_game_shooter 0.5.0 archive
0.4.13.1237 days agoDownload flutter3d_game_shooter 0.4.1 archive
0.4.03.1241 days agoDownload flutter3d_game_shooter 0.4.0 archive
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likes
150
points
689
downloads

Documentation

API reference

Publisher

verified publisherpleion.dev

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The parts of a first-person shooter that are not parts of an engine: monsters, weapons, an inventory, and the step order that ties them together.

Homepage
Repository (GitHub)
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Contributing

Topics

#game-development #game-engine #shooter #gameplay

License

MIT (license)

Dependencies

flutter, flutter3d, flutter3d_physics, flutter3d_sim, vector_math

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Packages that depend on flutter3d_game_shooter