flutter3d_samples 0.4.2
flutter3d_samples: ^0.4.2 copied to clipboard
The models flutter3d's decoders are tested against and its demo browses: the official Khronos glTF sample assets, the Utah teapot, and the .f3d files converted from them.
0.4.2 #
AnimatedMorphCube.glb, the Khronos sample for morph targets: two shapes and a clip that drives their weights. CC0-1.0, recorded inATTRIBUTION.md. It is what the engine's morph pipeline is tested end to end against, and what themorph-cubegolden draws.
0.4.1 #
- Three Basis Universal ETC1S files under
assets/ktx2/— one level, then five levels with alpha, then seven levels of a 64×64 field — encoded by a from-sourcebasisuand held level by level against its own unpack.doc/ktx2_fixtures.mdsays how they were made and what their bytes are.
0.4.0 #
- No changes of its own; the version moves with the workspace, whose sibling constraints name a single release. The README's closing section now says what the engine around this package is.
0.3.0 #
- First release. The Khronos glTF sample assets, the Utah teapot and the
.f3dconversions of them, moved out offlutter3dwhere they were declared as the engine's own assets — so every application built on it bundled 4.1 MB of test models, and the engine's archive was four fifths fixtures. kSamplesAssetandkSamplesPath: the bundle key and the on-disk directory, said once instead of in the seven places that each had their own copy of the string.