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The models flutter3d's decoders are tested against and its demo browses: the official Khronos glTF sample assets, the Utah teapot, and the .f3d files converted from them.

0.4.2 #

  • AnimatedMorphCube.glb, the Khronos sample for morph targets: two shapes and a clip that drives their weights. CC0-1.0, recorded in ATTRIBUTION.md. It is what the engine's morph pipeline is tested end to end against, and what the morph-cube golden draws.

0.4.1 #

  • Three Basis Universal ETC1S files under assets/ktx2/ — one level, then five levels with alpha, then seven levels of a 64×64 field — encoded by a from-source basisu and held level by level against its own unpack. doc/ktx2_fixtures.md says how they were made and what their bytes are.

0.4.0 #

  • No changes of its own; the version moves with the workspace, whose sibling constraints name a single release. The README's closing section now says what the engine around this package is.

0.3.0 #

  • First release. The Khronos glTF sample assets, the Utah teapot and the .f3d conversions of them, moved out of flutter3d where they were declared as the engine's own assets — so every application built on it bundled 4.1 MB of test models, and the engine's archive was four fifths fixtures.
  • kSamplesAsset and kSamplesPath: the bundle key and the on-disk directory, said once instead of in the seven places that each had their own copy of the string.
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verified publisherpleion.dev

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The models flutter3d's decoders are tested against and its demo browses: the official Khronos glTF sample assets, the Utah teapot, and the .f3d files converted from them.

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Topics

#graphics #gltf #assets #testing

License

MIT (license)

Dependencies

flutter

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