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The simulation: a fixed step, an ECS, levels, navigation, saves and replays. Plain Dart, so it runs on a server.

Use this package as a library

Depend on it

Run this command:

With Dart:

 $ dart pub add flutter3d_sim

With Flutter:

 $ flutter pub add flutter3d_sim

This will add a line like this to your package's pubspec.yaml (and run an implicit dart pub get):

dependencies:
  flutter3d_sim: ^0.5.2

Alternatively, your editor might support dart pub get or flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:flutter3d_sim/flutter3d_sim.dart';
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The simulation: a fixed step, an ECS, levels, navigation, saves and replays. Plain Dart, so it runs on a server.

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Contributing

Topics

#game-development #simulation #game-engine #determinism

License

MIT (license)

Dependencies

flutter3d_physics, vector_math

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Packages that depend on flutter3d_sim