flutter3d_webgpu 0.6.0
flutter3d_webgpu: ^0.6.0 copied to clipboard
A WebGPU backend for flutter3d: the fourth implementation of flutter3d_hardware, and the first one whose API bakes per-draw state into the pipeline object.
Use this package as a library
Depend on it
Run this command:
With Flutter:
$ flutter pub add flutter3d_webgpuThis will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):
dependencies:
flutter3d_webgpu: ^0.6.0Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.
Import it
Now in your Dart code, you can use:
import 'package:flutter3d_webgpu/flutter3d_webgpu.dart';