horda_local_host 0.1.0
horda_local_host: ^0.1.0 copied to clipboard
Local host which allows running server packages developed with horda_server.
Horda Local Host #
horda_local_host
is a Dart project designed to act as a local host for running server packages developed with the horda_server
framework. It leverages build_runner
for code generation, specifically to create a bin/main.dart
file that registers and launches "entities", "services", and "processes" defined within the project. This project is a core component for for local development and testing applications built on the Horda framework.
Usage #
1. Add as a Development Dependency #
Add horda_local_host
as a development dependency to your project:
dart pub add dev:horda_local_host
Alternatively, you can manually add it to your project's pubspec.yaml
file:
dev_dependencies:
horda_local_host: ^0.1.0 # Use the appropriate version
Then, fetch all necessary Dart packages by running:
dart pub get
2. Generate Code #
This project uses build_runner
to generate the bin/main.dart
file, which is essential for running the application.
To generate the code:
dart run build_runner build
Note that build_runner
will only regenerate bin/main.dart
if it detects changes in other Dart files. If you have manually modified bin/main.dart
and wish to regenerate it, you must first clean the build cache before running the build command again.
dart run build_runner clean
dart run build_runner build
3. Run the Application #
After generating the main.dart
file, you can run the local host in VSCode by pressing F5. Alternatively, you can run it from the command line as usual:
dart bin/main.dart
4. Connect Client #
To connect your client application to the local host, use the following WebSocket address:
ws://localhost:8080/client
Note for Android Emulators:
If you are running your client application on an Android emulator, localhost
refers to the emulator's own loopback interface, not your development machine. To connect to the local host running on your development machine from an Android emulator, you must use the special alias 10.0.2.2
instead of localhost
.
Therefore, the WebSocket address for Android emulators would be:
ws://10.0.2.2:8080/client