location_name 1.0.0
location_name: ^1.0.0 copied to clipboard
To get the name of the place concerning the location coordinates.
The main aim of this package is to ease the development process when the current place name is to be taken.
Features #
This package can do the following
- Get the user location access.
- Get the name of the location with the coordinates.
- Provide human-understandable error messages.
Getting started #
Import the package and follow the instructions in the Usage section.
Usage #
For example, you need to get the location name; below are the steps to be followed..
- Create an object for the
LocationNameClassfinal LocationName locationName = LocationName(); - Call the
getLocationPermission()function that gives a future and then chain it togetAddress()function which gives the place name.
locationName.getLocationPermission().then((dataMap) {
if (dataMap["hasError"]) {
ScaffoldMessenger.of(context).showSnackBar(
sb5Sec(textContent: Text(dataMap["eMsg"].toString())));
} else {
locationName
.getAddress(
lat: dataMap["data"]["latitude"],
lon: dataMap["data"]["longitude"])
.then((addressMap) {
locationTEC.text = addressMap["data"];
});
}
});
In the above exaple the addressMap["data"] extracts data in the below format
"Chennai, Tamil Nadu, India"
Functions available #
The LocationName Class contains he below functions
getLocationPermission(): Future responsible for handeling permission -hasError: This flag denotes that there is an issue with the api called
- `eMsg` : The actual error message
getAddress(): Future responsible for retriving location name -hasError: This flag denotes that there is an issue with the api called
- `eMsg` : The actual error message
- `data` : If `hasError` is set to `false`, this field contaings the place name. This field is an abstract of the class `Placemark`
Next Goals: #
- ❌ To expose the
Placemark- Users can build the name with the meta data.
- ❌ To implement stream of place name
- This allows a stream of name when location changes
Now that the possibilities are endless. Play with this package. :grinning: