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A log management package; It saves the logs and synchronizes them to your server by integrating with other log libraries such as Firebase Crashlytics and Sentry.

example/lib/main.dart

import 'dart:io';

import 'package:dio/dio.dart';
import 'package:flutter/material.dart';
import 'package:log_tracking/log_tracking.dart';

void main() async {
  WidgetsFlutterBinding.ensureInitialized();
  // await Firebase.initializeApp();
  // FlutterError.onError = FirebaseCrashlytics.instance.recordFlutterError;

  await initializeLog();

  runApp(const MyApp());
}

Future<void> initializeLog() {
  return Log.init(
      saveToLocal: true,
      onInfo: (log) {
        /// if you want to integrate with FirebaseCrashlytics you can do like this
        // FirebaseCrashlytics.instance.log("INFO:  ${log.text ?? ""}");
      },
      onWarning: (log) {
        /// if you want to integrate with FirebaseCrashlytics you can do like this
        // FirebaseCrashlytics.instance.recordFlutterError(
        //   FlutterErrorDetails(
        //     exception: "WARNING:  ${log.text}",
        //     stack: log.stackTrace,
        //   ),
        //   fatal: false,
        // );
      },
      onError: (log) {
        /// if you want to integrate with FirebaseCrashlytics you can do like this
        // FirebaseCrashlytics.instance.recordFlutterError(
        //   FlutterErrorDetails(exception: log.error, stack: log.stackTrace),
        //   fatal: true,
        // );
      },
      onDebug: (log){

      },
      onSendToServer: (LogInfoRequest request) async {
        /// if you want to send logs to your own server, you can use this method.
        /// This method is called when it cathes an error log.
        /// The info and warning logs before the error log also appear as a list.
        bool isSuccess = await postLogs(request);
        return isSuccess;
      });
}

/// When an error accurs, you can send the logs along with the info and warnings before error to your own server in this way.
Future<bool> postLogs(LogInfoRequest request) async {
  var dio = Dio();
  var url = 'https://your.log.url';
  var data = request.toJson();

  Response response = await dio.post(url, data: data);
  if (response.statusCode == HttpStatus.ok) {
    return true;
  }
  return false;
}

class MyApp extends StatelessWidget {
  const MyApp({super.key});

  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    try {
      Log.i("Test Info"); // If sending to the server is active, the first error that arrives is sent to the server.
      Log.w("Test Warning"); // If sending to the server is active, the first error that arrives is sent to the server.
      Log.d("Test Debug"); // just prints the screen
      if (1 == 1) {
        throw Exception("Test Error");
      }
    } catch (e) {
      Log.e(e, message: "catch in build method (test)"); // It is sent to the server immediately if there is internet connection, or when there is an internet connection, along with the previous info and warning logs.
    }

    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        // This is the theme of your application.
        //
        // TRY THIS: Try running your application with "flutter run". You'll see
        // the application has a blue toolbar. Then, without quitting the app,
        // try changing the seedColor in the colorScheme below to Colors.green
        // and then invoke "hot reload" (save your changes or press the "hot
        // reload" button in a Flutter-supported IDE, or press "r" if you used
        // the command line to start the app).
        //
        // Notice that the counter didn't reset back to zero; the application
        // state is not lost during the reload. To reset the state, use hot
        // restart instead.
        //
        // This works for code too, not just values: Most code changes can be
        // tested with just a hot reload.
        colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
        useMaterial3: true,
      ),
      home: const MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  const MyHomePage({super.key, required this.title});

  // This widget is the home page of your application. It is stateful, meaning
  // that it has a State object (defined below) that contains fields that affect
  // how it looks.

  // This class is the configuration for the state. It holds the values (in this
  // case the title) provided by the parent (in this case the App widget) and
  // used by the build method of the State. Fields in a Widget subclass are
  // always marked "final".

  final String title;

  @override
  State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      // This call to setState tells the Flutter framework that something has
      // changed in this State, which causes it to rerun the build method below
      // so that the display can reflect the updated values. If we changed
      // _counter without calling setState(), then the build method would not be
      // called again, and so nothing would appear to happen.
      _counter++;
    });
  }

  @override
  Widget build(BuildContext context) {
    // This method is rerun every time setState is called, for instance as done
    // by the _incrementCounter method above.
    //
    // The Flutter framework has been optimized to make rerunning build methods
    // fast, so that you can just rebuild anything that needs updating rather
    // than having to individually change instances of widgets.
    return Scaffold(
      appBar: AppBar(
        // TRY THIS: Try changing the color here to a specific color (to
        // Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
        // change color while the other colors stay the same.
        backgroundColor: Theme.of(context).colorScheme.inversePrimary,
        // Here we take the value from the MyHomePage object that was created by
        // the App.build method, and use it to set our appbar title.
        title: Text(widget.title),
      ),
      body: Center(
        // Center is a layout widget. It takes a single child and positions it
        // in the middle of the parent.
        child: Column(
          // Column is also a layout widget. It takes a list of children and
          // arranges them vertically. By default, it sizes itself to fit its
          // children horizontally, and tries to be as tall as its parent.
          //
          // Column has various properties to control how it sizes itself and
          // how it positions its children. Here we use mainAxisAlignment to
          // center the children vertically; the main axis here is the vertical
          // axis because Columns are vertical (the cross axis would be
          // horizontal).
          //
          // TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint"
          // action in the IDE, or press "p" in the console), to see the
          // wireframe for each widget.
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            const Text(
              'You have pushed the button this many times:',
            ),
            Text(
              '$_counter',
              style: Theme.of(context).textTheme.headlineMedium,
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: const Icon(Icons.add),
      ), // This trailing comma makes auto-formatting nicer for build methods.
    );
  }
}
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A log management package; It saves the logs and synchronizes them to your server by integrating with other log libraries such as Firebase Crashlytics and Sentry.

Repository (GitHub)
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Documentation

API reference

License

MIT (license)

Dependencies

android_id, connectivity_plus, device_info_plus, flutter, intl, isar, isar_flutter_libs, json_annotation, package_info_plus, path_provider

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