native_assets_builder 0.4.0  native_assets_builder: ^0.4.0 copied to clipboard
native_assets_builder: ^0.4.0 copied to clipboard
This package is the backend that invokes top-level `build.dart` scripts.
0.4.0 #
- Breaking change: Split out the KernelAssets from normalAssets.
0.3.2 #
- Reintroduce AssetRelativePath, it's used indart build.
0.3.1 #
- Add support for runPackageNameto avoid native assets for packages that the root package depends on but the package being run doesn't.
- Bump package:native_assets_clito 0.4.1.
- Moved test projects from test/data/totest_data/.
0.2.2 #
- Take a PackageLayoutargument forbuildanddryRun(flutter#134427).
0.2.1 #
- Provide a PackageLayoutconstructor for already parsedPackageConfig(flutter#134427).
0.2.0 #
- Breaking change NativeAssetsBuildRunners methods now return an object (#105).
- Breaking change NativeAssetsBuildRunners methods now return value now contain a success bool instead of throwing (#106). Error messages are streamed to the logger.
- Use an out/sub directory for building native assets (#98).
- Check asset ids on having having a package uri with the owning package (#96).
- NativeAssetsBuildRunnernow supports multiple calls (#102).
0.1.0 #
- Initial version.