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뉴로모픽(Neumorphic) 스타일 위젯을 쉽게 사용할 수 있는 한글 친화 Flutter 패키지 · 한글 샘플/실시간 코드 생성 제공

example/lib/main.dart

import 'package:flutter/material.dart';
import 'package:neumorphic_flutter_kr/neumorphic_flutter_kr.dart';
import 'interactive_demo.dart';

void main() {
  runApp(const MyApp());
}

class MyApp extends StatefulWidget {
  const MyApp({super.key});

  @override
  State<MyApp> createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
  ThemeMode _themeMode = ThemeMode.light;

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Neumorphic Interactive 예제',
      debugShowCheckedModeBanner: false,
      theme: ThemeData(
        colorScheme: ColorScheme.fromSeed(
          seedColor: Colors.blue,
          brightness: Brightness.light,
        ),
        useMaterial3: true,
      ),
      darkTheme: ThemeData(
        colorScheme: ColorScheme.fromSeed(
          seedColor: Colors.blueGrey,
          brightness: Brightness.dark,
        ),
        useMaterial3: true,
      ),
      themeMode: _themeMode,
      home: InteractiveDemo(
        themeMode: _themeMode,
        onThemeModeChanged: (mode) => setState(() => _themeMode = mode),
      ),
    );
  }
}

class MyHomePage extends StatefulWidget {
  const MyHomePage({super.key, required this.title});

  // This widget is the home page of your application. It is stateful, meaning
  // that it has a State object (defined below) that contains fields that affect
  // how it looks.

  // This class is the configuration for the state. It holds the values (in this
  // case the title) provided by the parent (in this case the App widget) and
  // used by the build method of the State. Fields in a Widget subclass are
  // always marked "final".

  final String title;

  @override
  State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  bool _pressed = false;

  @override
  Widget build(BuildContext context) {
    // This method is rerun every time setState is called, for instance as done
    // by the _incrementCounter method above.
    //
    // The Flutter framework has been optimized to make rerunning build methods
    // fast, so that you can just rebuild anything that needs updating rather
    // than having to individually change instances of widgets.
    return Scaffold(
      appBar: AppBar(
        backgroundColor: Theme.of(context).colorScheme.inversePrimary,
        title: Text(widget.title),
      ),
      body: Center(
        child: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            GestureDetector(
              onTapDown: (_) => setState(() => _pressed = true),
              onTapUp: (_) => setState(() => _pressed = false),
              onTapCancel: () => setState(() => _pressed = false),
              child: NeumorphicBox(
                depth: _pressed ? -6 : 8,
                padding: const EdgeInsets.symmetric(
                  horizontal: 32,
                  vertical: 20,
                ),
                radius: const BorderRadius.all(Radius.circular(16)),
                child: Text(
                  _pressed ? '눌림' : '돌출',
                  style: const TextStyle(fontSize: 20),
                ),
              ),
            ),
          ],
        ),
      ),
      // no FAB
    );
  }
}
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뉴로모픽(Neumorphic) 스타일 위젯을 쉽게 사용할 수 있는 한글 친화 Flutter 패키지 · 한글 샘플/실시간 코드 생성 제공

Repository (GitHub)
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Topics

#ui #design-system #neumorphic #korean #sample

Documentation

API reference

License

MIT (license)

Dependencies

flutter

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