paper_3d 1.2.6
paper_3d: ^1.2.6 copied to clipboard
A faux 3d asset rendering utility for flutter based on Stack, Container and Transformation Widgets.
1.2.6 #
- dart version option.
1.2.5 #
- dart version up.
1.2.4 #
- old streams are now closed.
1.2.3 #
- paper world stream optimization.
1.2.2 #
- Initial value for subject and order fixed for the paper world state.
1.2.1 #
- Added a default getDefaultAnimation function helper
1.2.0 #
- Internal Overhaul
1.1.5 #
- rotation bug
1.1.4 #
- object orders are now calculated by on floor distance.
1.1.3 #
- culling is now applied before translation adjustment
1.1.2 #
- three.js culling is now working
1.1.1 #
- flutter_gl added
1.1.0 #
- three.js port frustum culling experiment
1.0.18 #
- Naming changes
1.0.16 #
- Naming changes
1.0.15 #
- .
1.0.14 #
- Attempts at fixing broken stuff. Will experiment with the three.js dart port instead of native calculations.
1.0.13 #
- Moved things around for more clarity. I probably broke some stuff.
1.0.12 #
- Check behind camera with all four spots.
1.0.11 #
- Don't render models if they are behind the camera
1.0.10 #
- WorldAsset made generic
1.0.9 #
- effective distance position adjustment is now independent of the asset angle.
1.0.8 #
- dep upgrade.
1.0.7 #
- UpVector parametrized.
1.0.6 #
- DefaultController initialState parameter added.
1.0.5 #
- cubitToSubject utility added.
1.0.4 #
- main widget is now stateless.
1.0.3 #
- world controller is now initialized with the assets synchronously.
1.0.2 #
- vector_math package dependency version change.
1.0.1 #
- Exposed WorldAssetRenderModel.
1.0.0 #
- Initial version.