phoenix_socket 0.4.7
phoenix_socket: ^0.4.7 copied to clipboard
PhoenixSocket provides a feature-complete implementation of Phoenix Sockets, using a single API based on StreamChannels compatible with any deployment of Flutter.
0.4.7 #
- Improve typing of channel parameters (#12 @carlosmobile)
0.4.6 #
- Improve error handling on initial socket connection
0.4.5 #
- Add readme.md to example/
- Improve handling of errors raised when Flutter app is put in background
0.4.4 #
- Add simple flutter example
- Get rid of Zone (introduced in 0.3.0)
- Further improve error handling (fixed #5 and #6) and reconnection
0.4.3 #
- Improve error handling
0.4.2 #
- Auto-reconnect when connection drops unexpectedly
0.4.1 #
- Fix code analysis (from very_good_analysis) issues
0.4.0 #
- Improve code readability and inline documentation
- Add ability to provide socket parameters
0.3.3 #
- Fix closing of underlying websocket on PhoenixSocket close
0.3.2 #
- Use quiver.async's StreamRouter to route messages to topic-specific streams
0.3.1 #
- Fix bug where channels being closed by a socket would indirectly change the socket's 'channels' Map, leading to changes being concurrent to iteration, hence raising a StateError
- Do not try to send a 'leave' push if socket is closed anyway
0.3.0 #
- Use dart:async Zone to isolate function calls that modify internal state.
0.2.5 #
- Improved the internals quite a bit
0.2.4 #
- Fix a couple of bugs around failing states
0.2.3 #
- Fix duplicate message sending/completing in some race conditions
0.2.2 #
- Make logging more configurable
- Fix auto-rejoin of channels
0.2.1 #
- Add much more logging using the logging library
- Fix a couple of minor bugs
0.2.0 #
- Fix some statement management issues
- Clean up classes file location
- Improve API to be more consistent with behavior
0.1.1 #
- Add some very incomplete docs
0.1.0 #
- First version that feel really stable
- Presence still largely untested