skeletonizer 1.4.2 
skeletonizer: ^1.4.2 copied to clipboard
Converts already built widgets into skeleton loaders with no extra effort.
1.4.2 #
- pass static analysis
 - change the default colors of PulseEffect
 
1.4.1+1 (no changes) #
- update README.md
 
1.4.1 #
- deprecated SkeletonizerConfigData.light constructor in favor of default constructor
 
1.4.0 #
- Feat: SkeletonizerConfigData can now be used as Theme.extension to provide default configuration values for Skeletonizer widgets. by @waadsulaiman
 
1.3.0 #
- Feat: add switch animation option to animate the transition between skeleton and content
 
1.2.0 #
- Feat: allow nested Skeletonizer widgets
 
1.1.2+1 #
- Fix pub.flutter-io.cn preview image
 
1.1.2 #
- Fix Skeleton.leaf has no effect on android devices #30
 
1.1.1 #
- Chore: satisfy static analysis
 - throw an elaborative error message when nesting Skeletonizer widgets.
 
1.1.0 #
- Rename Skeletonizer.bones to Skeletonizer.zone because it makes more sense Enhance Skeletonizer.zone implementation to be more optimized Add BoneMock to easily generate fake text
 
1.0.1 #
- Fix null check exception when nesting Skeletonizers #15
 
1.0.0 [Hooray!] #
- Add an intuitive way to build custom skeletons using `Skeletononizer.bones' constructor and Bone widgets.
 
0.9.0 #
- Enhance text skeletonizing implementation, which also fixes #16 (SelectableText not being skeletonized).
 
0.8.0 #
- Fix: Skeletonized widgets are not clipped inside of expandable parents.
 - refactor: clean up some code
 
0.7.0 #
- Fix: in some cases skeleton is drawn out of clip-bounds
 - Refactor: clean up internal API and remove some unnecessary properties
 
0.6.0 #
- Add RTL Support
 - Use own layer to paint instead of RenderObject.layer
 
0.5.0 #
- Add Skeleton.leaf annotation to mark container widgets as leaf widget so they can be painted with shader paint.
 - Handle mis-positioned painting of RenderLeaderLayer children.
 
0.4.0 #
- refactor: remove Skeleton.coloredBox because they're now handled automatically by skeletonizer. [Breaking Change]
 - enhance: Skeletonizer now overrides the painting context instead of iterating over render objects which makes it much preformat.
 
0.3.0 [Breaking Change] #
- Fix crash when running in release mode.
 - ColoredBox and Container with non-null color will need now need to be exclusively wrapped with a Skeleton.coloredBox annotation widget due to platform limitations.
 
0.2.0 #
- Add SliverSkeletonizer and Skeletonizer.sliver to handle sliver widgets.
 
0.1.2 #
- improve docs
 
0.1.1 #
- Fix containers with no descendants should not be ignored
 - Add tutorial article link to documentation
 
0.1.0 #
- initial release.