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Have you ever tried to follow a clean-architecture approach in your Project? If so, you probably have a lot of UseCases. This package will help you to use them in a more readable way. It's a simple pa [...]

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Use-In-Case (UIC) Interactor #

This library declares a base interactor interface aswell as a corresponding progress-interactor class. In order to use them there are quiet a lot of modifiers that can be used to do actions inside the invocation-flow of an interactor.

Interactor Types #

Type name Parameterized Resulting
ParameterizedResultInteractor Yes Yes
ParameterizedInteractor Yes No
ResultInteractor No Yes
Interactor No No

Usage #

How to call an interactor in your code:

// Define an interactor that does something. He must extend/implement a type mentioned above.
final class StringToIntConverter implements ParameterizedResultInteractor<String, int> {
    @override
    Future<int> getOrThrow(String input) async {
        return int.parse(input);
    }
}

/// ...

// Create an instance of the interactor
final converter = StringToIntConverter();

/// ...

Future<int>  _ = converter.getOrThrow("123"); // Outputs: 123
Future<int?> _ = converter.getOrNull("not-a-number"); // Outputs: null
Future<int>  _ = converter.getOrElse("word", (_) => -1); // Outputs: -1
Future<void> _ = converter.run("123"); // Outputs: Nothing (void)
Future<void> _ = converter.run("word"); // Doesn't throw & returns void
Future<void> _ = converter.runUnsafe("123"); // Outputs: Nothing (void)
Future<void> _ = converter.runUnsafe("word"); // Throws exception
Method name Description
getOrThrow Calls the interactor and throws an exception if the interactor fails.
getOrNull Calls the interactor and returns null if the interactor fails.
getOrElse Calls the interactor and returns a fallback value if the interactor fails.
run Calls the interactor and ignores the result. Also this method does not throw.
runUnsafe Calls the interactor and throws an exception in case of a failure. The return type is void.

Customization #

The core feature of uic-interactor is the ability to customize the invocation-flow of an interactor. This can be achieved by chaining multiple decorators to the interactor.

In the end your invocation-flow might look like this:

final result = stringToIntConverter
    .timeout(const Duration(seconds: 5))
    .before((input) => print("Trying to convert $input to string."))
    .after((output) => print("Successfully converted number to string. Result: $output"))
    .intercept((exception) => print("Failed to convert number to string. Exception caught: $exception"))
    .getOrNull("123") // Call the interactor with a parameter

// ...

Right now there are couple of decorators available:

Decorator name Description Workflow
after Adds a hook that is called after the interactor is executed. [after]
before Adds a hook that is called before the interactor is executed. [before]
busyStateChange Adds a hook that is called when the interactor starts & ends. [busystate]
eventually Adds a hook that is called when the interactor finishes. [finally]
intercept Adds a hook that is called when the interactor fails. [catch]
typedIntercept Adds a hook that is called when the interactor fails with a specific exception type. [catch]
checkedIntercept Adds a hook that is called when the interactor fails and a given predicate returns true. [catch]
log Times the operation and produces a message that can be displayed through logging library. [log]
map Converts the output of the interactor. [map]
recover Calls a given callback when an exception has been thrown. The callback must return a fallback output. [recover]
typedRecover Calls a given callback when a specific exception has been thrown. The callback must return a fallback output. [recover]
checkedRecover Calls a given callback when the given predicate returns true. The callback must return a fallback output. [recover]
timeout Adds a timeout to the interactor. [timeout]

Order Matters #

The graphic below shows in which order each decorator is going to append itself around the execution.

[workflow visualization]
myInteractor
    .intercept((exception) => print("Exception caught: $exception"))
    .before((input) => print("Interactor called with parameter = $input"))
    .after((output) => println("Output produced: $output"))
    .busyStateChange((isBusy) => println("Busy State: $isBusy"))

Declaring your own customizations #

It is possible to write custom decorators that modify that invocation-flow of the interactor.

Examples can be found here.

extension CustomModifier<Input, Output> on ParameterizedResultInteractor<Input, Output> {
  ParameterizedResultInteractor<Input, Output> customModifier() {
    return InlinedParameterizedResultInteractor((input) {
      print("I am here!")
      return await getOrThrow(input);
    });
  }
}

Progress Interactors #

In some cases the interactor might need to publish progress information. Given a FileDownloadInteractor that downloads a file from the internet, it might look like this:

typedef SourceUrl = String;
typedef DestinationFilepath = String;
typedef Parameter = ({
  SourceUrl sourceUrl,
  DestinationFilepath destinationFilepath
});

typedef DownloadedBytes = int;
typedef DownloadProgress = int;

final class FileDownloadInteractor extends ParameterizedResultProgressInteractor<
    Parameter, DownloadedBytes, DownloadProgress> {
  @override
  Future<DownloadedBytes> getOrThrow(Parameter input) async {
    // TODO: Implement your file download here

    await emitProgress(0);

    // Download ...

    await emitProgress(100);
  }
}

// ...

void main() {
    final downloadService = FileDownloadInteractor();

    final result = await downloadService
      .receiveProgress((progress) async {
        print('Download-Progress: $progress%');
      })
      .getOrThrow((
        sourceUrl: 'https://example.com/image.jpg',
        destinationFilepath: 'image.jpg'
      ));

    print(result);
}

Just like the default interactor types written above, the ProgressInteractor provides a single method called onProgress which must be called before all other decorators. It gets called whenever the interactor wants to publish a progress-value to the caller. Due to API limitations it can only be registerd once in the method-pipe.

The naming-convention mirrors the previously declared interactors from above.

Type name Parameterized Resulting
ParameterizedResultProgressInteractor Yes Yes
ParameterizedProgressInteractor Yes No
ResultProgressInteractor No Yes
ProgressInteractor No No

An example might look like this:

myFileDownloadInteractor
    .receiveProgress((progress) => println("Downloaded ${progress}% of the file."))
    .timeout(const Duration(seconds: 30))
    .before((input) => println("Downloading file from ${input.sourceUrl} to ${input.destinationFilepath}."))
    .after((_) => println("Successfully downloaded file."))
    .intercept((exception) => println("Failed to download file. Exception caught: $it"))
    .eventually(() => println("Finished downloading file from."))
    .getOrNull(FileDownloadInteractorInput("https://example.com/file.txt", "/path/to/file.txt"))

Examples of all available modifiers #

The following section contains a bunch of examples covering all available modifiers provided by this library.

To avoid defining the interactor's used across all examples, they'll be defined in a code-block underneith the examples.

before #

... allows you to specify a callback that will be invoked before executing the interactor. "before" receives the given input as parameter.

final greetings = await greetName
  .before((name) => 'Called with $name')
  .getOrThrow('John');

after #

... allows you to specify a callback that will be invoked after executing the interactor. "after" receives the produced output as parameter. The specified callback will only be invoked when the interactor finished successfully.

await greetName
  .after((output) => print(output))
  .run('Barney');

busy-state-change #

... allows you to specify a callback that will be invoked before and after surrounding the execution of the interactor regardless of whether an exception has been thrown or not. Its parameter is of type boolean and represents whether the interactor is running or not. This is useful to emit loading states in your UI for example.

await greetName
  .busyStateChange((isBusy) => print('IsBusy: $isBusy'))
  .run('Josh');

emit-busy-state-change #

... allows you to specify a StreamController that will receive the current state of whether the interactor is running or not. This is useful in order to emit loading states in your UI for example.

await synchronizeData
  .emitBusyStateChange(isSyncingStreamController)
  .run();

eventually #

... allows you to specify a callback that will be invoked when execution of the interactor has finished. The speicified function will be called regardless of whether the interactor throws an exception or not.

await stringToInt
  .eventually(() => print('Conversion done'))
  .run('10283');

intercept #

... allows you to specify a callback that will be invoked when execution of the interactor threw an exception. The parameter of callback will be the produced exception of type Exception. Note that this method does not handle the thrown error but acts like a listener. In order to handle it, take a look at recover, typed-recover or checked-recover

await stringToInt
  .intercept((exception) => print('Exception: $exception'))
  .run('not-a-number');

typed-intercept #

... allows you to specify a callback that will be invoked when an exception of a concrete type has been thrown by the interactor. Its callback receives the typed-exception as parameter. This interception also does not handle the exception but acts like a listener on it. In order to handle it, take a look at recover, typed-recover or checked-recover

final result = await stringToInt
  .typedIntercept<FormatException>((exception) => print('FormatException caught'))
  .typedIntercept<OverflowException>((exception) => print('OverflowException caught'))
  .getOrNull('not-a-number');

checked-intercept #

... allows you to specify a callback and predicate. The given callback will be called when predicate returned true. This function represents the base functionality of the previously explained intercept and typed-intercept extensions. Note that this function doesn't recover the exception but instead acts like a listener on it. In order to handle it, take a look at recover, typed-recover or checked-recover

final result = await stringToInt
  .checkedIntercept(
    (exception) {
      print('This method caught an exception where "42" is contained within the  message.');
    },
    (exception) {
      if (exception.message.contains('42')) {
        return true;
      }

      return false;
    },
  ).getOrNull('not-a-number');

log #

... allows you to specify a bunch of functions to invoke when certain execution-stages are reached. logBefore, logAfter and logError must receive a string as parameter. tag is simply a name to identify the interactor execution.

await stringToInt
  .log(
    tag: 'String-To-Int',
    logBefore: printInfo,
    logAfter: printSuccess,
    logError: printError
  )
  .run('12');

map #

... allows you to specify a callback receiving the produced output, mapping it into a different one. The returned type doesn't have to equal the original output type. All following modifiers will work on the new output type defined by map.

final pi = await stringToInt
  .map((output) => output + 0.1415)
  .getOrThrow('3');

cast #

... allows you to specify a new output type of the previous interactor. The produced result is being explicitly casted to the specified type.

final pi = await stringToInt
  .cast<MyNewType>()
  .getOrThrow(input);

measure-time #

... allows you to specify a callback receiving the duration it took to execute the interactor.

final result = await stringToInt
  .measureTime((duration) => print('Conversion took $duration'))
  .getOrThrow('19272');

measure-time-on-success #

... allows you to specify a callback receiving the duration it took to execute the interactor only when it succeeded without throwing an exception.

final result = await stringToInt
  .measureTimeOnSuccess((duration) => print('Conversion took $duration'))
  .getOrThrow('19272');

measure-timed-value #

... Maps the output to a pair of type Duration and original Output-type. The duration will contain the value representing the time it took to execute the interactor. Output will be the produced value by the interactor.

final (duration, result) = await stringToInt
  .measureTimedValue()
  .getOrThrow();

recover #

... allows you to specify a callback receiving the thrown Exception and return an alternative value.

final result = await stringToInt
  .recover((exception) => -1)
  .getOrThrow('not-a-number');

typed-recover #

... allows you to specify a callback receiving the Exception of the requested exception type. Its content will only be invoked, when execution threw a failure object of the defined exception-type. An alternative value must be returned from the function.

final result = await stringToInt
  .typedRecover<FormatException>((exception) => -1)
  .typedRecover<OverflowException>((exception) => 0)
  .getOrThrow('not-a-number');

checked-recover #

... allows you to specify a callback that is only being invoked, when predicate returns true for a given exception. Its purpose is to return an alternative value and recover the output.

final result = await stringToInt
  .checkedRecover(
    (exception) => 42,
    (exception) {
      if (exception.message.contains('42')) {
        return true;
      }

      return false;
    }
  )
  .getOrThrow('not-a-number');

ensure-min-execution-time #

... ensures that execution at least take a specified amount of time. This time is being used reguardless of how the interactor finishes (failure, success).

await synchronizeData
  .ensureMinExecutionTime(const Duration(seconds: 3))
  .run();

ensure-min-execution-time-on-success #

... ensures that execution takes at least the specified amount of time in case the interactor does not fail. Otherwise the execution is being terminated immediately.

await synchronizeData
  .before((_) {
    if (...) {
      throw RuntimeException("This is an intended behavior")
    }
  })
  .ensureMinExecutionTimeOnSuccess(const Duration(seconds: 3)) //!< Only takes 3 seconds in success cases.
  .run();

timeout #

... ensures that execution does not take longer that a specified amount of time.

await synchronizeData
  .timeout(const Duration(seconds: 10))
  .run();

Interactors used in the examples above. #

GreetName #

final class GreetName implements ParameterizedResultInteractor<String, String> {
  @override
  FutureOr<String> getOrThrow(String input) async {
    return 'Hello, $input';
  }
}

StringToInt #

final class StringToInt implements ParameterizedResultInteractor<String, int> {
  @override
  FutureOr<int> getOrThrow(String input) async {
    return int.parse(input);
  }
}

SynchronizeData #

final class SynchronizeData implements Interactor {
  @override
  FutureOr<Unit> getOrThrow(Unit input) async {
    // Perform sync ...
    return Future.delayed(const Duration(seconds: 1), () => unit);
  }
}

For more examples, take a look into the examples folder.

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Have you ever tried to follow a clean-architecture approach in your Project? If so, you probably have a lot of UseCases. This package will help you to use them in a more readable way. It's a simple package that provides a set of classes and functions to help you configuring your UseCases in a more flexible and readable way. It is designed to be used in combination with Business-Logic-Components (BLoC).

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Topics

#dart #flutter #bloc #utility #clean-architecture

License

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dartz

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