vibe_ui 0.0.1+0.2 copy "vibe_ui: ^0.0.1+0.2" to clipboard
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A self-use ui system

example/lib/main.dart

import 'package:example/ConvertJson.dart';
import 'package:example/HomePage.dart';
import 'package:flutter/material.dart';
import 'package:vibe_ui/config/Env.dart';
import 'package:vibe_ui/entity/HttpBaseEntity.dart';
import 'package:vibe_ui/http/DioUtil.dart';
import 'package:vibe_ui/utils/Toast.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  MyApp({super.key}) : super() {


    // init dio
    configDio(
        getJsonSingleType: ConvertJson.getJsonSingleType,
        getListJsonType: ConvertJson.getListJsonType,
        httpBaseEntity:
            HttpBaseEntity(code: '1', msg: "message", data: 'result'),
        commonErrorCallback: (code, msg) {
          // Toast.showCustomToast(context, msg);
        },
        baseUrl: "");
  }

  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(

        colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
        useMaterial3: true,
      ),
      home: const MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  const MyHomePage({super.key, required this.title});

  // This widget is the home page of your application. It is stateful, meaning
  // that it has a State object (defined below) that contains fields that affect
  // how it looks.

  // This class is the configuration for the state. It holds the values (in this
  // case the title) provided by the parent (in this case the App widget) and
  // used by the build method of the State. Fields in a Widget subclass are
  // always marked "final".

  final String title;

  @override
  State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      // This call to setState tells the Flutter framework that something has
      // changed in this State, which causes it to rerun the build method below
      // so that the display can reflect the updated values. If we changed
      // _counter without calling setState(), then the build method would not be
      // called again, and so nothing would appear to happen.
      _counter++;
    });
  }

  @override
  Widget build(BuildContext context) {
    // This method is rerun every time setState is called, for instance as done
    // by the _incrementCounter method above.
    //
    // The Flutter framework has been optimized to make rerunning build methods
    // fast, so that you can just rebuild anything that needs updating rather
    // than having to individually change instances of widgets.
    return MaterialApp(
      theme: ThemeData(
          scaffoldBackgroundColor: Colors.white,
          primaryColor: Colors.purple,
          inputDecorationTheme: InputDecorationTheme(
              border: OutlineInputBorder(
                borderSide: BorderSide(color: Colors.purple),
                borderRadius: BorderRadius.circular(14),
              ),
              enabledBorder: OutlineInputBorder(
                borderSide: BorderSide(color: Colors.purple),
                borderRadius: BorderRadius.circular(14),
              ),
              outlineBorder: BorderSide(color: Colors.purple),
              errorBorder: OutlineInputBorder(
                borderSide: BorderSide(color: Colors.purple),
                borderRadius: BorderRadius.circular(14),
              ),
              focusedBorder: OutlineInputBorder(
                borderRadius: BorderRadius.circular(14),
                borderSide: BorderSide(color: Colors.purple),
              )),
          textButtonTheme: TextButtonThemeData(
              style: ButtonStyle(
            backgroundColor: WidgetStateProperty.all<Color>(Color(0xff1677ff)),
          )),
          buttonTheme: const ButtonThemeData(
              buttonColor: Colors.red,
              colorScheme: ColorScheme(
                brightness: Brightness.light,
                primary: Colors.red,
                onPrimary: Colors.redAccent,
                secondary: Colors.limeAccent,
                onSecondary: Colors.lime,
                error: Colors.green,
                onError: Colors.greenAccent,
                surface: Colors.yellowAccent,
                onSurface: Colors.yellow,
              )),
          buttonBarTheme: const ButtonBarThemeData(),
          switchTheme: SwitchThemeData(
            trackOutlineColor: WidgetStateProperty.all<Color>(Colors.red),
          )),
      home: HomePage(),
    );
  }
}