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A Flutter volume plugin for multiple platform to control system volume.

3.7.1 #

  • Reuse the volume EventChannel stream and await removeListener so listeners can be re-attached (#58)
  • Keep a same-turn addListener after an unawaited removeListener

3.7.0 #

  • Android: Mute STREAM_MUSIC with isStreamMute / ADJUST_MUTE on API 23+
  • Android: Observe music volume via ContentObserver and ignore other stream broadcasts
  • iOS: Retry MPVolumeView writes on the main queue and report failure if the slider is missing
  • iOS: Stop deactivating the shared audio session when the volume listener is cancelled
  • Dart: Document mute semantics
  • Dart: Treat a null isMuted result as unmuted instead of throwing
  • macOS: Avoid force-unwraps; fall back to per-channel volume/mute; follow default-output changes
  • Windows: Share COM/device lifetime, rebind on default-device change, and reject invalid arguments
  • Windows: Keep the volume callback if rebind notification registration fails so later device changes can restore events
  • Linux: Fall back across mixer elements, poll ALSA descriptors, and reject invalid arguments
  • Refresh the example app to show mute separately from volume, and platform HUD
  • Android: Build with Gradle 9.3.1 and AGP 9.1.0 so JDK 25 can assemble the example

3.6.1 #

  • Windows: Release the volume callback when notification registration fails because no audio endpoint is available
  • Windows: Send volume listener events on the Flutter platform thread
  • Windows: Update GoogleTest so plugin tests configure with CMake 4
  • Windows: Dispatch volume events through a message-only window created on the Flutter platform thread

3.6.0 #

  • Update minimum supported SDKs to Flutter 3.44 and Dart 3.12
  • Android: Migrates to built-in Kotlin

3.5.0 #

  • Improve iOS/Android arguments parsing for volume change listener

3.4.4 #

  • Fix iOS 12 support issue

3.4.3 #

  • Fixed key window lookup on iOS when using the Scene-based lifecycle.

3.4.2 #

  • Add UIScene life cycle support

3.4.1 #

  • Fix iOS audio session handling to prevent background music from pausing

3.4.0 #

  • Support Linux

3.3.3 #

  • Downgrade the android compileSdk version to 34

3.3.2 #

  • Fix the audio session cannot be activated after background resume on iOS

3.3.1 #

  • Update README.md

3.3.0 #

  • Support Windows

3.2.0 #

  • Add isMuted and setMute functions

3.1.0 #

  • Support MacOS

3.0.2 #

  • Remove method maxVolume and muteVolume

3.0.1 #

  • iOS: Fix music stops when opening the app.

3.0.0 #

  • Change the singleton to instance
  • Rename listener to addListener
  • iOS: Improve the performance of volume change listener

2.0.8 #

  • iOS: Update removeObserver may crash issue

2.0.7 #

  • Android: Update build.gradle

2.0.6 #

  • iOS can hide the system UI by showSystemUI

2.0.5 #

  • Android: Update Versions of Kotlin, Gradle, Gradle Android Plugin

2.0.4 #

  • Fix iOS Audio mute after resume from background

2.0.3 #

  • Android: Migrate maven repository from jcenter to mavenCentral

2.0.2 #

  • VolumeController class change to singleton
  • Add "removeListener" function
  • Add show/hide volume system UI (only for android now)

2.0.1 #

  • Fix iOS Bug

2.0.0 #

  • Fix iOS Bug
  • Migrate to null safety

1.0.1+1 #

  • Update Comment

1.0.1 #

  • Add maxVolume function and muteVolume function
  • Update README.md
  • Update example

1.0.0 #

  • Android: Support get/set/volume
  • iOS: Support get/set/volume
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A Flutter volume plugin for multiple platform to control system volume.

Repository (GitHub)
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License

MIT (license)

Dependencies

flutter

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