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flame_tiledcopy "flame_tiled: ^3.1.2" to clipboard
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70
likes
150
points
3.94k
downloads
Tiled support for the Flame game engine. This uses the tiled package and provides wrappers and components to be used inside Flame.#flame#tiled#tilemap

leapcopy "leap: ^0.8.5" to clipboard
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21
likes
150
points
189
downloads
An opinionated toolkit for creating 2D platformers on top of Flame engine.

flame_tiled_utilscopy "flame_tiled_utils: ^1.3.1" to clipboard
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15
likes
150
points
125
downloads
A set of useful utils to extend tiled functionality, such as processing each tile individually, easy loading tile's sprite or animation, compositing tiles into single image

flame_isometriccopy "flame_isometric: ^0.4.2" to clipboard
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17
likes
140
points
54
downloads
Isometric map generation using Flame, Flutter's game engine.

fledge_tiledcopy "fledge_tiled: ^0.3.1" to clipboard
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0
likes
160
points
506
downloads
Tiled tilemap support for the Fledge ECS game framework. Load TMX/TSX maps and integrate with the Fledge render system.#ecs#game-engine#tilemap#tiled#flutter-games

flame_flutter3dcopy "flame_flutter3d: ^0.8.5" to clipboard
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recently created package Added 17 days ago
0
likes
150
points
796
downloads
A bridge to the Flame 2D game engine: Flame draws its own layer, flutter3d draws its own, and the two stay reconciled — transforms, lifecycle, physics contacts, input and the actor system.#game-development#game-engine#graphics#flame
PlatformmacOS

flame_spatial_gridcopy "flame_spatial_grid: ^0.9.2" to clipboard
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4
likes
80
points
51
downloads
Spatial partitioning of game field to improve performance of collision detection and rendering

flame_xmlcopy "flame_xml: ^0.1.2" to clipboard
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2
likes
130
points
30
downloads
xml parser using Flame game engine

pogo_tiledcopy "pogo_tiled: ^0.0.1" to clipboard
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0
likes
40
points
9
downloads
Plugin to the Pogo Game Engine that adds support for Tiled Map Editor files.

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