AntdLayerState<Style extends AntdStyle, StateType, WidgetType extends AntdStateComponent<Style, WidgetType> > class
abstract
- Inheritance
-
- Object
- State<
WidgetType> - AntdState<
Style, WidgetType> - AntdAnimationState<
Style, StateType, WidgetType> - AntdLayerState
- Implementers
Constructors
Properties
-
animatorContext
→ AntdAnimatedContext<
WidgetType, StateType> -
latefinalinherited
- context → BuildContext
-
The location in the tree where this widget builds.
no setteroverride
- hashCode → int
-
The hash code for this object.
no setterinherited
- mounted → bool
-
Whether this State object is currently in a tree.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- style ↔ Style
-
getter/setter pairinherited
- theme ↔ AntdTheme
-
getter/setter pairinherited
- token ↔ AntdMapToken
-
getter/setter pairinherited
- widget → WidgetType
-
The current configuration.
no setteroverride
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
inherited
-
buildAnimated(
AnimationController? controller, Widget child, AntdAnimated< WidgetType, StateType> ? animated) → Widget -
inherited
-
buildAntdLayerClose(
) → AntdLayerClose -
createAnimationController(
AntdAnimation? animation) → AnimationController? -
inherited
-
createTicker(
TickerCallback onTick) → Ticker -
Creates a ticker with the given callback.
inherited
-
deactivate(
) → void -
Called when this object is removed from the tree.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes.
inherited
-
didUpdateWidget(
covariant WidgetType oldWidget) → void -
Called whenever the widget configuration changes.
inherited
-
dispose(
) → void -
Called when this object is removed from the tree permanently.
inherited
-
getState(
) → StateType -
inherited
-
initState(
) → void -
Called when this object is inserted into the tree.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
render(
BuildContext context) → Widget -
inherited
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
-
updateDependentValues(
covariant WidgetType? oldWidget) → void -
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited