AntdMaskBaseState<Style extends AntdMaskBaseStyle, WidgetType extends AntdBaseMask<Style, WidgetType, StateType>, StateType> class abstract

Inheritance
Implementers

Constructors

AntdMaskBaseState.new()

Properties

animation AntdMaskBaseAnimation<WidgetType, StateType>?
getter/setter pair
animatorContext AntdAnimatedContext<WidgetType, StateType>
latefinalinherited
context BuildContext
The location in the tree where this widget builds.
no setterinherited
controller AnimationController?
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
hole AntdMaskHole
getter/setter pair
maskColor Color
getter/setter pair
mounted bool
Whether this State object is currently in a tree.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
style ↔ Style
getter/setter pairinherited
targetHole AntdMaskHole?
getter/setter pair
theme AntdTheme
getter/setter pairinherited
token AntdMapToken
getter/setter pairinherited
widget → WidgetType
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
override
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
inherited
buildAnimated(AnimationController? controller, Widget child, AntdAnimated<WidgetType, StateType>? animated) Widget
inherited
buildAnimation() AntdMaskBaseAnimation<WidgetType, StateType>?
buildAntdLayerClose() AntdLayerClose
override
buildAutoAnimation() bool
buildBuilder() Widget?
buildStyleAnimation() AntdMaskBaseAnimation<WidgetType, StateType>?
buildWidgetAnimation() AntdMaskBaseAnimation<WidgetType, StateType>?
close([dynamic data]) Future<void>
createAnimationController(AntdAnimation? animation) AnimationController?
inherited
createTicker(TickerCallback onTick) Ticker
Creates a ticker with the given callback.
override
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
override
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant WidgetType oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
override
getState() → StateType
inherited
initAnimation() → dynamic
initHole(AntdMaskHole? targetHole, [AntdMaskHole? initHole]) → dynamic
initState() → void
Called when this object is inserted into the tree.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onClosed() → dynamic
onOpened() → dynamic
openAnimation() → dynamic
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
render(BuildContext context) Widget
override
setHole(AntdMaskHole? targetHole, [AntdMaskHole? initHole]) → dynamic
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
override
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
override
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited
updateDependentValues(covariant WidgetType? oldWidget) → void
override

Operators

operator ==(Object other) bool
The equality operator.
inherited