AtomicButton class

A modern, customizable button component following atomic design principles.

The AtomicButton provides a comprehensive button solution with multiple variants, sizes, loading states, and icon support. Built with Material Design 3 principles and optimized for accessibility.

Features:

  • Multiple variants (primary, secondary, tertiary, ghost, destructive)
  • Three sizes (small, medium, large)
  • Loading state with animated indicators
  • Icon support with flexible positioning
  • Full-width option for forms
  • Accessibility optimized (screen readers, focus handling)
  • Smooth animations and hover effects

Example usage:

AtomicButton(
  label: 'Save Changes',
  onPressed: () => _handleSave(),
  variant: AtomicButtonVariant.primary,
  size: AtomicButtonSize.large,
  icon: Icons.save,
  isLoading: _isSaving,
)

For icon-only buttons, consider using AtomicIconButton instead.

Inheritance

Constructors

AtomicButton.new({Key? key, required String label, required VoidCallback? onPressed, AtomicButtonVariant variant = AtomicButtonVariant.primary, AtomicButtonSize size = AtomicButtonSize.medium, bool isLoading = false, bool isDisabled = false, IconData? icon, AtomicButtonIconPosition iconPosition = AtomicButtonIconPosition.start, bool isFullWidth = false})
const

Properties

hashCode int
The hash code for this object.
no setterinherited
icon IconData?
final
iconPosition AtomicButtonIconPosition
final
isDisabled bool
final
isFullWidth bool
final
isLoading bool
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
label String
final
onPressed VoidCallback?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
size AtomicButtonSize
final
variant AtomicButtonVariant
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<AtomicButton>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited