State class abstract
The base supertype of all states.
- Implementers
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- hasSingleOutput → bool
-
no setter
-
listeners
→ List<
Listener> -
final
- next ↔ State?
-
getter/setter pair
- parent ↔ State?
-
getter/setter pair
- previous ↔ State?
-
getter/setter pair
- result ↔ String
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- source ↔ String
-
getter/setter pair
- type ↔ String
-
getter/setter pair
Methods
-
accept<
T> (StateVisitor< T> visitor) → T -
generate(
Allocate allocate) → String -
listen(
Listener listener) → void -
listenToAcceptors(
void callback(OperationState acceptor, Allocate allocate)) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
renderAcceptance(
String? acceptance) → void -
renderRejection(
String? rejection) → void -
toString(
) → String -
A string representation of this object.
inherited
-
visitChildren<
T> (StateVisitor< T> visitor) → void
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
- acceptPlaceholder → const String
- rejectPlaceholder → const String