A type of SideEffect executed after the ACTION is dispatched, before the
STATE is changed, and regardless of whether the transition is made.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
execute(
STATE currentState, ACTION action) → Future< void> -
The method executed after the instance of BeforeSideEffect is generated
by BeforeSideEffectCreator.
The current
STATEand theACTIONwhen thisSideEffectwas generated are passed as arguments. -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited