detectAndCompute method

  1. @override
(VecKeyPoint, Mat) detectAndCompute(
  1. Mat src,
  2. Mat mask, {
  3. VecKeyPoint? keypoints,
  4. Mat? descriptors,
  5. bool useProvidedKeypoints = false,
})
override

Implementation

@override
(VecKeyPoint, Mat) detectAndCompute(
  Mat src,
  Mat mask, {
  VecKeyPoint? keypoints,
  Mat? descriptors,
  bool useProvidedKeypoints = false,
}) {
  throw UnsupportedError("This function/feature is not supported.");
}